• Founder & C.E.O.

    Insert bio here

  • Engineering & Development

    Patrick is a software engineer with 9 years of experience. For the last 4 years he’s been working in the gaming industry providing full-stack support for various AAA game studios. In his earlier years he worked with the military and universities, rapidly prototyping ideas and building AR and VR simulations. Patrick thrives on tackling complex challenges and turning ideas into reality.

  • Engineering & Development

    Tony has been working in games and interactive tech for nearly 20 years. His experience runs the gamut, from engine architectures and tools to graphics and compilers, including time as a core rendering engineer on Microsoft’s HoloLens. He enjoys nothing more than solving hard problems. Except cheesecake. He really likes cheesecake. His one ambition in life is to be as cool as Napoleon Dynamite’s brother, Kip.

  • Senior Program Manager

    Tracy has over 15 years of experience in project management in not only the gaming industry but in restaurant, hotel, and fashion spaces as well. She loves to problem solve. In her spare time she owns a vintage clothing store and loves to flex her creative muscles by sewing, painting, and writing.